Roblox Price Script Auto Cost
Getting a roblox price script auto cost system up and running is one of those things that feels like a massive relief once you finally stop clicking on every single part in your game to change a number manually. If you've ever built a simulator or a shop-heavy game, you know exactly what I'm talking about. You start with five items, and it's fine. Then you have fifty, and suddenly you're spending three hours just making sure the "Buy" button matches the actual price in your leaderstats script. It's tedious, it's prone to human error, and frankly, it's just not a good use of your time as a developer. ...